October 26, 2003
7th Sea (and other assorted gaming stuff)
Before I do the quotes--which are pretty limited this week because we were all tired and half the group had spent the afternoon playing Deadlands. The Deadlands session could be an entry in and of itself, but it might be whiny and grouchy about arbitrary GM calls designed to either make the PCs fail or punish them for succeeding--although it's worth noting that the two GM calls in question were both later revoked, which meant that the party's insanely lucky dice rolls not only succeeded, but they didn't result in the entire party being blown to smithereens and the campaign ending abruptly.
But I wasn't going to write about that, right? So yeah, 7th Sea was low-key (not a single die was rolled) but extremely enjoyable, at least for me. This is the first time in a long time, pretty much since the end of my hard-core MUSHing days, that I've had characters (Cat and Charity from the Buffy game) I'm so in touch with and that are evolving so much. Catriona is slowly but surely changing from a kind of shallow, scholarly, cowardly noble into a proactive, determined, good-hearted person. She's getting very complex on me, and I love it.
A good chunk of last night's session ended up with Cat's initial desire to help out in Eisen (think Germany after the Thirty Year's War) turning into something that isn't only helping out in Eisen, but is helping transform the economic structure of her own hometown. That's heady stuff, to realize that your character is literally changing the world, not by blowing something up or using magic, but just by problem-solving and careful investment of time and money. Then there was whole bit about her and her sister Rahne not only dealing with their own grief and guilt over their brother's recent death, but dealing with his widow (whose existence they just learned of), who blames them for his death as much as Cat, at least, blames herself.
This is the stuff of gaming that I live for. And it's not just me. Jason's managing to work this sort of thing in for everybody. I'm so impressed. I've bitched about his GMing before, especially when we first started playing, because it seemed so different from the type of gaming I like to do. I'm really starting to wonder if it isn't the game instead, i.e., the difference between D&D vs. 7th Sea. Sooner or later, he's gonna make me cry. I can just tell. To me that's the mark of an awesome GM. Is that so wrong? :)
So yeah, there were really only a couple of quotes:
On learning that Cat's philathropic activities are costing her some social invitations:
Dawn: The old Catriona would have been mortified.
Lisa: Well, the new Catriona is just pissed.
On being too close to sword and pistol practice:
Kelly: Besides, I don't want to be downstairs when she goes ting ting ting, "aw screw this." (Mimes pulling out a pistol.) BAM!